Major news for Calvaria crypto, the wildly popular play-to-earn (P2E) battle card game, which is scheduled to have its initial exchange offering on the BKEX exchange. The P2E gaming industry is expected to experience explosive growth in the coming years, and Calvaria is poised to capitalize on the growing demand around the play-to-earn through the game.
Not surprisingly, its unique gaming features and accessibility for players with no previous cryptocurrency experience set it apart from the competition. All this gives it the potential to attract a broader player base than other titles on the market.
Calvaria: crypto not only for experts, the Play-to-Earn game
With exciting additions such as mini-games and a learn and earn system, Calvaria will launch its alpha version in the second quarter of this year. In contrast, the full version is expected to launch in the following months with the introduction of player versus player tournaments that will be streamed live.
As an indication of how popular Calvaria can become, the official Twitter page has already amassed more than 59,000 followers before the game even launches. And things can only get better for the play-to-earn industry.
In fact, recent research by Absolute Reports predicts that the value of P2E NFTs will exceed $2.8 billion by 2028, with a compound annual growth rate of 20.4% over the next five years.
Given these predictions, Calvaria is in a safe position to capitalize on the growing interest in the play-to-earn sector. Calvaria has already attracted tremendous attention as it aims to advance the P2E sector in several interesting ways.
PC and mobile versions of the game will soon be available on app stores, and Calvaria differs from other blockchain-based play-to-earn games because it eliminates the need for players to hold cryptocurrencies.
This makes it a perfect starting point for those new to crypto as it can be played without a wallet. Notably, the game offers both free-to-play and play-to-earn options.
Regardless of the option chosen, players will be transported to a mythical netherworld where they can earn and upgrade collectible cards to participate in battles against the various factions in the game’s universe.
The huge interest in Calvaria has been demonstrated by the success of the pre-sale, which has raised more than $3 million. Several exchanges are preparing to list the RIA token in the coming weeks.
To date, the best way to purchase the RIA token is through the cryptocurrency exchange BKEX, which will hold an initial exchange offering on 7 February.
Play-to-earn game Calvaria as the Killer App of crypto
As we know, one of the major trends during the bullish market of 2021 has been the meteoric rise of play-to-earn (P2E) game projects. Especially Axie Infinity and The Sandbox, which have experienced parabolic increases and have been among the best performing assets throughout the cycle.
For venture capitalists, there are different approaches to the cryptocurrency market. Some of the most important trends include blockchain infrastructure, layer 1 solutions, and play-to-earn gaming.
The reason play-to-earn gaming is considered so important is that it is one of the safest ways for investors to enter the cryptocurrency industry. Specifically younger ones, who will be eager to participate in a game. Much more than they are to participate in the more complex aspects of decentralized finance.
In addition, the process of learning how to trade can be made smoother, because being a game many users do not even realize they are interacting with blockchains.
In the field of P2E games, and especially those based on battle cards, Calvaria: Duels of Infinity represents one of the leading projects. Indeed, the unique features that the Calvaria development team has introduced for the first time are an original setting, state-of-the-art 3D graphics, and the coexistence, within the same ecosystem, of two different versions of the game.
Moreover, as anticipated, even those who do not own a wallet but are interested in seeing how a P2E game works will have the opportunity to download it and play it side-by-side with P2E players, learning trading strategies directly from them.
At any time they wish, free-to-play users will be able to have the opportunity to purchase RIA tokens and become investors in their own right. In the Calvaria play-to-earn ecosystem, it is possible to create one’s own decks of battle cards and fight against other players.
Doing so can earn rewards in RIA tokens, adding another incentive to the game. Those who wish to raise the stakes even further can also bet their RIAs against other players for the possibility of further earnings.
Currently, there are two mini-games one can participate in on Calvaria’s Telegram channel (Cabecitas and Cabezas Locas) with a real-time leaderboard. Those who score high in these mini games will be eligible for RIA token distributions as soon as the project is operational.
The market for Play-to-Earn NFT games worth $2.8 billion by 2028
The research report “Play-to-Earn NFT Games market” is an analysis by experts including mainly companies, types, applications, regions, countries, etc. In addition, the reports provide an analysis of sales, revenue, trade, competition, investment and forecast.
According to the researcher’s latest study, due to the pandemic of COVID-19, the global NFT Play-to-Earn market size is estimated at $776.9 million in 2021. It is expected to reach a readjusted size of $2.8 billion by 2028 with a CAGR of 20.4% during the forecast period 2022-2028.
In addition, key developments in the NFT Play-to-Earn market are highlighted. Among them, the introduction of Play-to-Earn NFT games, description of product type and application, market overview, market analysis by countries, market opportunities, market risk, market driving force.
Next, analysis of Play-to-Earn NFT game developers and producers, with profile, main activity, news, sales, price, revenue, and market share. In order to visualize the competitive situation among major manufacturers globally, with sales, revenue and market share of Play-to-Earn NFT games.