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The game LiteBringer raises the fees of Litecoin
The game LiteBringer raises the fees of Litecoin
Gaming

The game LiteBringer raises the fees of Litecoin

By Alfredo de Candia - 23 Sep 2020

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As noted by several users on Twitter, the famous game on the Litecoin blockchain, LiteBringer, has recorded a peak in transactions and fees in recent months.

The game was launched on the mainnet only last month and for some weeks now has been successful among both gamers and Litecoin users.

How did LiteBringer increase Litecoin’s fees?

Looking at the data from Dappradar, it can be seen that there are currently over 3,000 active players with a volume of around $640. These volumes have been generated by items and characters that each user can sell and buy. This has resulted in almost half a million transactions in a single week.

When looking at the data from the Litecoin blockchain it can be seen that both fees and transactions on this blockchain have increased in a frightening way, as reported by Coinmetrics data.

And this is precisely due to the LiteBringer game.

Last July there were about 30 thousand transactions per day with the total average of fees of about 300 dollars, while between August and September, transactions touched a figure of about half a million: this is basically an increase of 1500%, while the total fees touched 1000 dollars, so an increase of 230%.

In short, very significant figures.

How does LiteBringer work

In the game, to carry out the various missions or interact with the objects, it is necessary to make onchain transactions, so the user must pay fees, which will be relatively costly and fast.

This can be a disadvantage in the long run because the fees will also increase for all users, not just players.

This would make the network heavier, also because the game doesn’t have a real ending and the fact that players can sell their items is a good way to obtain small fractions of Litecoin (LTC) so there is an incentive to play in order to earn money, although if the fees become too high then the game might become less rewarding.

Alfredo de Candia
Alfredo de Candia

Android developer for over 8 years with a dozen of developed apps, Alfredo at age 21 has climbed Mount Fuji following the saying: "He who climbs Mount Fuji once in his life is a wise man, who climbs him twice is a Crazy". Among his app we find a Japanese database, a spam and virus database, the most complete database on Anime and Manga series birthdays and a shitcoin database. Sunday Miner, Alfredo has a passion for crypto and is a fan of EOS.

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